a free articulation management system for REAPER
- Open Reaper's Actions list (the
? key by default) and run
- The UI window can be docked by clicking the Dock icon in the toolbar
- After that you can control it like any other docked window in Reaper
- If you want Reaticulate to automatically start each time Reaper is launched (recommended), click the settings icon and enable the autostart option
Let's first get some terminology and basic operational stuff out of the way:
- A patch refers to a set of articulations offered by some virtual instrument on a single channel
- For example Spitfire's Chamber Strings Ensembles patch running in Kontakt
- A bank defines a set of articulations that typically describes some multi-articulation patch
- Factory banks are distributed with Reaticulate and you won't directly change these, but
you can use them
- User banks are custom banks made by you
- Reaticulate works by translating incoming program change MIDI messages to whatever different
MIDI events your virtual instrument library needs to trigger articulation changes
- Reaticulate calls these output events and they're defined in the bank
- Because articulations are activated by program changes these terms are often used
interchangeably in this documentation
- Reaticulate lets you assign up to 16 different banks to a track and provides a GUI and a bunch of actions
to make it easy to trigger (i.e. activate) articulations
- Where "trigger articulations" means either emitting program change messages or inserting them into MIDI items
In order for Reaticulate to work on a track, you must first load the Reaticulate FX plugin at the
top of the FX chain. The job of the Reaticulate FX is to translate program change MIDI messages (as
emitted by Reaticulate's GUI) to the appropriate MIDI needed by the virtual instrument on that track
to switch articulations.
- Select the track
Add Reaticulate FX which will be shown in Reaticulate's UI
- Once the FX is installed, the track configuration icon
will appear in Reaticulate's toolbar. Click it to configure the track.
During live recordings, when articulations are activated Reaticulate will inject the Program Change event into Reaper's Virtual MIDI Keyboard queue, so in order to ensure articulation changes get recorded, be sure to configure the track to input from All MIDI Inputs while recording (right click on the Record Arm button on the track and select
Input: MIDI | All MIDI Inputs | All Channels (or any specific channel of your choice) from the menu.
A bank is a collection of articulations that generally describes a multi-articulation
patch of a virtual instrument. Reaticulate banks are analogous to articulation maps that
you might have seen in other DAWs, and the term can be used interchangeably. A track can
contain a number of banks provided there are no conflicting articulations (program
numbers) between banks assigned to the same MIDI source channel (see below) on a given
Once added, each bank has a few UI elements:
- A selection of one of the existing factory or user banks (see below)
- The source channel, which defaults to Omni
- Program change MIDI messages observed on this channel will be processed according to this
- Subsequent MIDI events (notes, CC, etc.) on this channel will be sent to the articulation's
destination channel(s) (unless the articulation is specifically configured not to alter
routing, though this is uncommon)
- When a bank's source channel is Omni then this single bank can be used across multiple
channels, where each channel can have a different articulation. This lets you pull in the
same patch on different channels (e.g. for layering or divisi) while using just one bank.
- The destination channel, which defaults to Source
- As part of the bank definition, output events for an articulation can specify exactly which
channels they should be sent to, but when no channel is given (which is usually the case),
this channel is the one that will be used for the output events
- Typically the destination channel just defines the channel the underlying VI patch is
- When set to Source it means that output events will be sent to the same MIDI channel the
program change message came in on
- (Prerelease) The destination MIDI bus can be specified for more advanced setups. When
Source is used, the destination bus is overriden but the destination channel will be the
same as the source channel.
- A delete button
which removes the bank from the track
- A drag handle
which lets you rearrange the order of banks on the track by dragging and dropping
- Optional info text
that may give some additional information on how to configure the patch to work with the bank
Banks for a number of existing VI libraries come bundled with Reaticulate. These generally work
out of the box with the patch, or require minimal tweaks to the patch which will be indicated
in a message when you add a factory bank. (For example, banks for Spitfire libraries usually
require setting the patch to Locked to UACC.)
You can use these to get started, but of course you're almost certainly going to want to roll your own.
In the alpha preview of Reaticulate, there is no GUI for creating custom banks.
This means some manual text editing is necessary to configure banks.
Click here to learn how to create your own custom banks for Reaticulate.
You can also download user-contributed banks for various libraries.
Hopefully the GUI will be fairly intuitive. Here are some tips that may not be obvious:
- The group of 16 numbers at the top of the UI indicate the default channel
- The default channel is the channel on which articulations will be activated when you click an
articulation button with the mouse (provided the articulation's output events don't explicitly
specify a destination channel themselves)
- This value is synchronized (in both directions) with the target channel for new events in the active
- There are also a number of actions relating the default channel (see later)
- Left clicking on an articulation will change articulations by sending the output events defined
for that articulation in the bank using the default channel as the source channel for the articulation
- Right clicking or double clicking on the other hand will insert a program change into a MIDI item
- If the MIDI editor is open and the option Insert articulations based on selected notes (in Reaticulate's Settings page) is enabled, then program changes will be inserted at the first note of any contiguous subset of selected notes
- If that option is disabled or the MIDI editor is closed (you're working in Reaper's Arrange view), program changes will be inserted at the edit cursor postion
- When you left or right click an articulation, Reaticulate will refocus the window that previously had focus before activating the articulation. (This is only true when the js_ReaScriptAPI extension is installed. If it's not installed, if MIDI editor if it's open it will focus that, and focus the arrange view otherwise.) This is usually what you want to avoid focus-stealing.
- When an articulation is activated, the source channel that articulation is active on is denoted by
a number on the right edge of the articulation
- If a bank's source channel is set to Omni in the track configuration, then it's possible
activate the articulation on multiple channels. All channels on which the articulation is
active will be listed here.
- Middle clicking an articulation will clear its assignment from all source channels (at least
as far as the UI is concerned)
- To scroll large bank lists, a vertical scrollbar will appear by hovering over the right edge of Reaticulate's window. Of course you can always use the scroll wheel on your mouse anywhere within the window to scroll the view as needed.
- You can adjust the zoom level of the UI by using ctrl-mousewheel
- As you hover over an articulation, the status bar at the bottom of the UI will describe what output events will be sent
- The articulations filter works by fuzzy substring match, so for example
trp would match
- And hitting escape when the filter is focused will clear it
Reaticulate installs a number of Reaper actions that you can bind to keyboard shortcuts or MIDI
controller events. Most of the actions are designed to make Reaticulate usable from a control
surface or tablet (e.g. running TouchOSC or Lemur).
All actions are prefixed with
Reaticulate so you can easily find them by searching for
Reaticulate in Reaper's action list.
Activate articulation by CC on default channel
|When you bind a CC to this action, sending the CC with value
<n> will activate the articulation defined by program
<n>. This is the action you probably want to use from a control surface. The articulation is activated on the default channel (described above).
Activate articulation by CC on channel <n>
|Like the previous action, except explicitly activates the articulation on channel
<n> instead of the default channel. There are 16 separate actions for the 16 different MIDI channels.
Set default MIDI Channel by CC
<n> on the CC bound to this action will set the default channel to
Set default MIDI Channel to <n>
|Sets the default channel to
<n>. There are 16 separate actions for the 16 different MIDI channels.
Activate articulation by CC in group <n> on default channel (MIDI CC relative or mousewheel)
|Scrolls through the articulations in group
<n>. It can be convenient to bind this action to an encoder as a quick way to flip through articulations from a control surface.
Activate articulation by slot number by CC on default channel
|Whereas earlier actions activate an articulation based on the program number (denoted as the CC value), this action activates an articulation by its position in the list of articulations. So binding a CC to this action and sending value 2 will activate the second articulation in the list.
Activate previous/next articulation in group <n> on default channel
|These actions can be assigned to previous/next keys (or control surface buttons) to discretely scroll through the articulations on group
Select articulation by CC (MIDI CC relative or mousewheel)
|Unlike the activate actions, this action merely selects the articulation in the bank list but doesn't activate it yet. You'll need to activate the selected articulation after (see below).
Select next/previous articulation
|These actions select (but not activate) the next or previous articulation in the bank list, relative to the currently selected articulation
Activate selected articulation on default channel
|After having selected an articulation visually via one of the Select actions, this action will activate the selected articulation. Pro tip: triggering this action twice in rapid succession will force-insert the program change event into the current MIDI item at the edit cursor.
Insert last activated articulation into MIDI item on default channel
|Will force-insert the program change event for the last activated articulation into the MIDI item at the editor cursor.
Focus articulation filter
|Focus Reaticulate's articulation filter text input in the bank list to rapidly find a desired articulation by searching. (This works best when the js_ReaScript API extension is installed.)
Disable/Enable/Toggle feedback to MIDI feedback device
|If feedback is configured (see below), these actions control whether or not it's active. If not configured, these actions do nothing.
Sync current state on selected track to MIDI feedback device
|Replays all last seen CCs and current articulations on all channels to the MIDI feedback device (if configured).
Toggle track selection follow focused FX window
|If enabled, when an FX window is floated, Reaticulate will automatically select its track. (Requires the js_ReaScriptAPI extension.)
Toggle track selection follows MIDI editor target item
|If enabled, when you select a MIDI item in the MIDI editor for writes, Reaticulate will automatically select that track so the bank list updates to reflect that track's articulations. This is most conveniently paired with the "Options: MIDI track list/media item lane selection is linked to editability" so that merely selecting an item in the MIDI editor will both enable it for edits and automatically select the track.
(Prerelease) Note: if any of the "Activate" actions are triggered twice within 500ms of each other, the articulation will be inserted into the MIDI item at the edit cursor (if one exists). This allows you to use the same actions from, say, a control surface to both temporarily enable articulations and insert them into current items.
Feedback to Control Surface
Reaticulate is able to send articulation changes and CC values to a control surface or other MIDI
- When a track is selected, it can send all current articulations and last-seen CCs across all
channels on that track. This causes your control surface to sync its faders/encoders as you
select different tracks.
- During playback, articulation changes and CCs on all channels from the selected track will
be streamed back to the control surface in real time.
If multiple tracks are selected, then the first selected track will be synced to the control
This is implemented by means of a hidden track called "MIDI Feedback (Reaticulate)" and
which the Reaticulate JSFX installed on the track communicates with via MIDI bus 16.
Consequently, if you enable this feature, you won't be able to assign banks to tracks on
bus 16 (or use banks with output events that explicitly address bus 16).
Feedback is only sent to the control surface when the selected track is both armed for recording
and monitoring for input on a MIDI device.
Whenever an articulation is triggered on the selected track, first a Bank Select message is sent
to the control surface, and then the articulation. By default, the articulation is a Program
Change message, but this can be translated to a CC of your choice (see below).
The Bank Select is a 14-bit event indicating the MSB and LSB of the Reaticulate bank the selected
articulation belongs to. (In practice, this means two events: CC0 with the MSB value, and CC32 with
the LSB value.)
The MIDI channel of these events is the source channel of the selected articulation.
MIDI controllers that send CCs can sometimes also receive those same CCs and use those values to set the
controller's current state. There are many devices with this capability, but some examples are:
Many control surfaces with motorized faders (such as the one depicted right) can be configured such
that the faders transmit MIDI CC values and can receive CCs back to move the faders to the new
Even if your control surfaces lacks a custom mode to work directly with CCs (and supports only e.g.
Mackie Control Protocol [MCP] or HUI), if you're particularly enterprising, it's possible to shim a
translation layer between Reaper and the controller. For example, with a control surface supporting
MCP, software such as Bome MIDI Translator Pro could
be used to translate between CCs on the DAW side and pitch bend messages (used by MCP) on the
control surface side.
To configure this:
- Click the settings icon in the toolbar
- In the Feedback to Control Surface section select your control surface's MIDI device
- Important! This device must be enabled for MIDI output within Reaper first, before selecting
the MIDI device. (Clicking the
Device must be enabled for output text will open Reaper's
- By default, articulation changes are signaled to the control surface via Program Change messages
but these can be translated to a CC value. Under the Articulations option list, select CC
values and then enter the CC number to use. Note that even if CC values are used here, the bank
select message will still be sent.
You almost certainly want to leave this set to 1, in which case the CC events sent to the control
surface are standard MIDI.
More esoteric custom configurations may benefit from using a different MIDI bus for the outbound
CCs. When a bus other than 1 is used, Reaper will output SysEx MIDI events like this:
F0 FF 52 50 62 0F B0 0B 30 F7
0F is the MIDI bus offset from 0 (so
0F is MIDI bus 16)
B0 0B 30 is the standard CC event (in this example, channel 1, CC 11, value 48)